I've beaten it a couple of times with aggro chaos decks, get it down quickly and end the game fast or stall it and swamp it down
Not really imho. Just overplayed. So we've seen it alot, plenty of decks can beat it. You just need to know how and what to counter If you Remove or use Dormant on the right things, you take away its strength, and you see it for the glass cannon it is
The more I face it the more I beat it. Its strong, and I am not sure yet if destruction miht be a bit to strong, but I just beat the last 4 Gordrakks with different decks
It's not. Order Beast with Castellant destroys it, Chaos has some even faster aggro builds, Death has some control builds that makes it impossible for them to keep units on the table to stack and/or rotate with his Heroic.
@Malazoid it honestly wasn't that bad of a nerf to begin with, if this were another deck that you didn't play you would be saying something about it as well I bet. The meta was swinging against the gordrakk deck to begin with since people were finding easier ways of beating it consistently. They changed all units to just orruk units, it's still a good card I don't get why people are so bent out of shape
Any errata that affects physical cards is bad. If cards are genuinely too OP, that's what bans are for. Ban >>>>> errata. If only because a ban will only occur when there's very good evidence it's needed, rather than just being thrown out because people are not willing to tech against good cards.
@XDarkAngelX I agree with the physical card gripes and that is indeed warrented but I also see the need to not ban a card as well from physical/digital as well from PF side of things and as a consumer
I own a foil Gordrakk and I think banning it would have been less damaging than errata.
If only because when the only option is banning, you can't just do it because of kneejerk reactions, as you're going to lose credibility with your players.
@Neverdeadned yes, I was a bit too salty, I'd like to change S*ck to "bad move". The errata route is a bad move. It's better to let the meta change and take care of a card that sees too much play. This is like WoTC doing errata to the power 9. Change it back before the beta ends, Devs. In a few days nobody will remember this.
Like forge world @Malazoid lol
I dont even understand why they did this. They got their data based on what? Casual play? Why not wait until ranked play comes out THEN make a decision based on that data.
Grots were busted with Gordrakk. Very little resistance with grots dropping huge damage. Grots invalidated entire strategies such as healing decks because I could drop 35+ damage in one turn. This was a necessary errata. It is not even that bad of one. Gordrakk is still strong and so is all of destruction.
Thanks PF for not letting broken grot combo run rampant.
Castellant beasts was not a counter to this deck, btw. You just sit back a few turns and complete a few corners of some champions and the BLAMMO! grOTK!
The only possible reason i could see them changing this is future related grot cards
i think they went after the wrong card. when you nerf a combo deck imo you hit the enablers not the finisher ie in magic banning gitaxian probe hitting one of the turbo questing champions or one of the common action gaining units to me would have been better. gordrakk owners would still have their cool card and the devs would be freer in their design going forward because destruction action/tempo gaining shenanigans will be part of another "broken"strategy again.
I mean the card is still powerful, there was a slight change so its not that big of a powerhouse but it still is a heavy hitter
I think ive seen less and less gordrak The higher My rank has gone
How did they get Cruisin' active turn 2?
Did you walk into Rip-Tooth and removal?